package ru.papergames.battleserver.model.battle;

/**
 * @author: atroshanin
 * Date: 11.04.2010
 * Time: 12:47:43
 */
public enum BattleState {
    INIT,

    @Deprecated
    STARTING,
    CLIENT_SYNCHRONIZATION_AFTER_START,
    RUNNING,
    FINISHED,
    TO_BE_REMOVED
}
